The Nansen report says the GameFi market is set for annual growth of 68%.

The GameFi market is poised for significant growth, expected to expand at an annual rate of 68%, according to the findings of Nansen analysts.

In fact, the blockchain analytics firm predicted that this rapidly evolving sector is on track to reach $301.5 billion by 2030.

Expansion of Blockchain Gaming

According to Nansen’s latest blog post, role-playing games (RPGs) are “particularly well-suited to benefit” from the GameFi ecosystem, primarily because they take advantage of decentralized ownership of game assets such as characters and rare items. as NFT.

This model allows players to own and trade these assets, adding real value to their in-game achievements and increasing engagement. RPGs already lead Web3 games, representing 22% of the market.

AAA and AA games are also making progress on Web3 GameFi. They currently represent 6% of the sector compared to 4% of Web2 games on platforms such as Steam. With a minimum funding of $25 million and publisher support, the AAA games offer “quality and immersion” that analysts suggest has not been seen in blockchain games before. Explaining this trend, Nansen analysts stated:

“This further solidifies the idea that users are gravitating towards high production value games, implying that AAA titles on GameFi are filling an expected market need.”

Key metrics for GameFi’s success

The report revealed that there are key performance indicators such as low gas rates, high transactions per second (TPS) and strong security that are vital to the sustainability of GameFi projects.

Meanwhile, OpBNB stands out among the major chains with the lowest average gas fee of $0.0001, ideal for gaming use. Ronin follows at $0.00179 and Polygon PoS at $0.00293. Immutable X, however, differentiates itself by offering free gas fees on NFT minting and transfers.

OpBNB runs at 97 TPS on average, below its 10,000 TPS cap, while Ronin averages 20 TPS, Polygon PoS manages 33 TPS, and Immutable X is at 0.02 TPS. Current low TPS averages suggest that scalability is not yet a challenge, but high TPS will be crucial as games scale and the adoption of account abstraction (AA) adds complexity to game environments .

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